• About
  • Share
  • Help
  • 53
    21

Perspective Tutorial

mR..A mR..A
Published 2 years ago - 6.8k plays
This is a basic tutorial on how I use one or two point perspective in my 3D tracks. Set a horizon line and vanishing point wherever you want to view the track, looking from the right, left, up or down. And match up your objects/buildings with guidelines for a nice result.
64
PLAYERS COMPLETED
1:18.50
AVERAGE TIME
0.02
COMPLETION RATE
7K
TRACK SIZE
72%
(74 votes)
Flag as inappropriate Are you sure you want to flag this track as inappropriate? Yes | No

Desktop Controls

  • Accelerate
  • Back Brake
  • Lean Left
  • Lean Right
  • Change Direction
  • Change Vehicle
  • Front Brake Advanced
    +
  • Last Checkpoint
  • Remove Checkpoint
  • Restart Track
  • Pause
  • Zoom In/Out or
  • Toggle Player View Race mode only

CURRENT RACE

1.
Stevie.T
Stevie.T
0:28.57  
Loading Leaderboard
Guest
Add a comment

3 weeks ago

JESUSCORRAL77
Reply Flag as inappropriate Are you sure? Yes | No

2 years ago

Jefe
Jefe

I learned this art style in 6th grade. Thanks for the recap tutorial. :)

Reply Flag as inappropriate Are you sure? Yes | No

2 years ago

Orbit
Orbit

mR..A ...k

Reply Flag as inappropriate Are you sure? Yes | No

2 years ago

mR..A
mR..A

Orbit I never said this was a proper tutorial with technically correct methods, i'm no expert. this is a basic tutorial on the methods i use for my tracks, it's just to give people a rough idea of where to start if they want to make better tracks.

Reply Flag as inappropriate Are you sure? Yes | No
Loading...