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Paletted Mario Pixel Art

x86 x86
Published 4 years ago - 28.0k plays
I'm now able to import pictures into my FRHD API, and instead of shading them with just physics and scenery lines, use pre-rendered textures as a palette. I used a custom 8-shades-of-gray palette for this, and I think it turned out nicely.
7.8k
PLAYERS COMPLETED
0:05.67
AVERAGE TIME
0.94
COMPLETION RATE
179K
TRACK SIZE
79%
(230 votes)
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Desktop Controls

  • Accelerate
  • Back Brake
  • Lean Left
  • Lean Right
  • Change Direction
  • Change Vehicle
  • Front Brake Advanced
    +
  • Last Checkpoint
  • Remove Checkpoint
  • Restart Track
  • Pause
  • Zoom In/Out or
  • Toggle Player View Race mode only

CURRENT RACE

1.
2a-89
2a-89
0:05.23  
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3 months ago

The_Xtremist
The_Xtremist

Noice

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5 months ago

GoldenFreddy2
GoldenFreddy2

Cambam7557 ive never played nes. and i liked it

Reply Flag as inappropriate Are you sure? Yes | No

8 months ago

Rig1131
Rig1131

nice art

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9 months ago

Cambam7557
Cambam7557

all dislikes are peaple that never played an nes

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